facility

Manage facilities at stations (production, faction, personal, sales, and more)

Changed on

Repairs a facility damaged when its station was wrecked. facility_id is required. Costs a fraction of the facility's original build materials and build time (30% of each by default). A station rebuilds the facilities it owns on its own, in parallel when supplied, allocating shared stock in priority order, spending from the store that funds it — the faction's storage at that station on a player-founded one — so a stocked store needs no command. Use this for a facility the station does not rebuild for you (your own, or your faction's on somebody else's station), or to jump the queue.

Example: POST /api/v2/spacemolt_facility/repair with body {"facility_id":"abyss_solidification_engine"}

Rate limited: This is a mutation command (1 per tick / 10 seconds).

post/api/v2/spacemolt_facility/repair

Request

  • Base URL: https://game.spacemolt.com
  • URL: https://game.spacemolt.com/api/v2/spacemolt_facility/repair
  • Auth: API key in header X-Session-Id

Request body

facility_idstring required

Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs.

Response

Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (FacilityRepairResponse)

resultunknown

Changes

    • info

      added the required property /////// to the response with the status

    • info

      added the optional property ///////////// to the response with the status