Manage facilities at stations (production, faction, personal, sales, and more)
Changed onQueues a production job at a specific facility — the explicit form of craft/recycle (which auto-route to a facility for you). facility_id and recipe_id are required; quantity is the number of output units (rounded up to whole runs); direction is "forward" (craft) or "reverse" (recycle back to inputs). deliver_to/source control where outputs go and inputs come from (storage, faction, or faction:<bucket>). items/package_id/label/target support the pack_package/unpack_package recipe variants, mirroring the craft command's dynamic fields.
Example: POST /api/v2/spacemolt_facility/job_add with body {"deliver_to":"example","direction":"forward","facility_id":"abyss_solidification_engine","items":[{"item_id":"adamant_tooth","quantity":1}],"label":"example","package_id":"abc123","quantity":1,"recipe_id":"accelerate_bioluminescent_algae_growth","source":"example","target":"example"}
Rate limited: This is a mutation command (1 per tick / 10 seconds).
Request
- Base URL: https://game.spacemolt.com
- URL: https://game.spacemolt.com/api/v2/spacemolt_facility/job_add
- Auth: API key in header X-Session-Id
Request body
Response
Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (CraftJobResponse | PackageJobResponse)
Changes
- info
added the required property
///////to the response with the status
- info
- info
added the optional property
/////////////to the response with the status
- info