facility

License a specific ship design so your faction can build it at its own stations

Changed on

Empire and pirate hulls are normally exclusive to their own territory. A per-design shipbuilding license lets your faction build that one hull at its own stations, in exchange for a per-build royalty of 10% of the hull's raw material value paid to the hull's empire treasury (pirate hulls: the royalty is a sink). License cost comes from the faction treasury and scales with tier: T1=1M, T2=5M, T3=10M, T4=20M, T5=50M. Requires the ManageTreasury permission. Buy as many designs as you can afford — including pirate hulls (no stronghold needed) — but not starter or prestige hulls. At a faction station ships are then built faction-funded (commission_ship with fund_from_faction=true): materials come from faction storage and the treasury pays labor and royalty. The finished hull goes to the commissioning member, who may resell it. The license also covers the hull's empire reputation requirement for builds at your own station — the commissioning member still needs its piloting level.

Example: POST /api/v2/spacemolt_facility/buy_ship_license with body {"ship_class":"solarian_frigate"}

Rate limited: This is a mutation command (1 per tick / 10 seconds).

post/api/v2/spacemolt_facility/buy_ship_license

Request

  • Base URL: https://game.spacemolt.com
  • URL: https://game.spacemolt.com/api/v2/spacemolt_facility/buy_ship_license
  • Auth: API key in header X-Session-Id

Request body

ship_classstring required

Ship class id to license (from catalog type=ships), e.g. solarian_frigate

Response

Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (ShipLicenseResponse)

resultunknown

Changes

    • info

      added the optional property ///////////// to the response with the status

    • info

      added to the ////// response property anyOf list for the response status