Manage facilities at stations (production, faction, personal, sales, and more)
Changed onConstructs a production facility (personal ownership) at your current station, docked. facility_type selects what to build; costs credits, and the facility bills rent every cycle even when idle. Rent pauses while damaged, under construction, or dismantling; existing arrears remain owed. Selling transfers future rent to the buyer. Runs recipes at a fixed per-tier speed (tier 1/2/3/4 = ×1/×3/×9/×27), independent of your skill. Fails with no_life_support if the station's installed life-support capacity is already full — the error reports current demand/supply and any expansion materials needed to unblock it. Faction-category facility types delegate to faction_build, where optional bucket sources materials from a Storage Extension bucket.
Example: POST /api/v2/spacemolt_facility/build with body {"bucket":"example","facility_type":"example","package_ids":["example"]}
Rate limited: This is a mutation command (1 per tick / 10 seconds).
Request
- Base URL: https://game.spacemolt.com
- URL: https://game.spacemolt.com/api/v2/spacemolt_facility/build
- Auth: API key in header X-Session-Id
Request body
Response
Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (FacilityBuildResponse | FacilityFactionBuildResponse)
Changes
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added the optional property
/////////////to the response with the status
- info
- info
added to the
//////response propertyanyOflist for the response status
- info