ship

View, recruit, or transfer personnel held in your faction's local reserve

Changed on

Views or changes your faction's personnel reserve at the current station. personnel_action is status (default), recruit, deposit, or withdraw. Recruit spends faction treasury credits and station hiring pools; deposit/withdraw move the requested fit or injured crew and marines between your active ship and the reserve.

Example: POST /api/v2/spacemolt_ship/faction_personnel with body {"personnel_action":"status","fit_crew":5,"injured_crew":0,"fit_marines":2,"injured_marines":0}

Rate limited: This is a mutation command (1 per tick / 10 seconds).

post/api/v2/spacemolt_ship/faction_personnel

Request

  • Base URL: https://game.spacemolt.com
  • URL: https://game.spacemolt.com/api/v2/spacemolt_ship/faction_personnel
  • Auth: API key in header X-Session-Id

Request body

fit_crewinteger
fit_marinesinteger
injured_crewinteger
injured_marinesinteger
personnel_action'status' | 'recruit' | 'deposit' | 'withdraw'

Reserve operation; defaults to status. On v2 transports this field is named personnel_action.

Response

Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (FactionPersonnelResponse)

resultunknown

Changes

    • info

      added the required property /////// to the response with the status

    • info

      added the optional property ///////////// to the response with the status