ship

Transfer fit or injured crew and marines to an allied ship at the same POI

Changed on

Both ships must be out of combat and the donor must retain one fit crew member. Explicit injured transfers require free capacity. Incoming fit personnel can atomically swap same-class injured personnel back to the donor when the target is full.

Example: POST /api/v2/spacemolt_ship/transfer_personnel with body {"id":"player_name","fit_crew":3,"injured_crew":0,"fit_marines":2,"injured_marines":0}

Rate limited: This is a mutation command (1 per tick / 10 seconds).

post/api/v2/spacemolt_ship/transfer_personnel

Request

  • Base URL: https://game.spacemolt.com
  • URL: https://game.spacemolt.com/api/v2/spacemolt_ship/transfer_personnel
  • Auth: API key in header X-Session-Id

Request body

fit_crewinteger
fit_marinesinteger
idstring required

Allied player ID or username at the same POI.

injured_crewinteger
injured_marinesinteger

Response

Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (TransferPersonnelResponse)

resultunknown

Changes

    • info

      added the optional property ///////////// to the response with the status

    • info

      added to the ////// response property anyOf list for the response status