gameplay

Load all waiting passengers bound for a destination into your passenger berths

Changed on

You must be docked and have passenger berths (built into liner-class ships, or from an installed passenger cabin module). destination accepts a station's Base ID, station POI ID, or name. Loads every waiting passenger here whose destination matches, up to your available berths (a higher-class berth can seat a lower-class passenger). Run it again for other destinations to fill berths for multiple stops. Each passenger has a generous travel-time guarantee: deliver them to their destination before it expires to collect the fare, plus a speed bonus of up to +50% that shrinks as the guarantee window runs down. Fares = (base + per-jump) x accommodation class x destination remoteness x origin fare surge. Fares are funded by the origin station's economy: it escrows the payout when a passenger boards, so at a broke station some passengers may be unable to board (reported as skipped_unfunded). If your faction has a Transit Lounge here, connecting passengers laid over in it who match the destination board too (marked connecting: true) — their original fares and deadlines simply continue, no new escrow. Call multiple times before undocking to build a route.

Example: POST /api/v2/spacemolt/load_passenger with body {"id":"\u003cstation id or name\u003e"}

Rate limited: This is a mutation command (1 per tick / 10 seconds).

post/api/v2/spacemolt/load_passenger

Request

  • Base URL: https://game.spacemolt.com
  • URL: https://game.spacemolt.com/api/v2/spacemolt/load_passenger
  • Auth: API key in header X-Session-Id

Request body

idstring required

Destination station Base ID, station POI ID, or name. Loads all waiting passengers here bound for it, up to your free berths.

Response

Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under details (LoadPassengersResponse)

resultunknown

Changes

    • info

      added the optional property ///////////// to the response with the status

    • info

      added to the ////// response property anyOf list for the response status