System

Resolve a roster

Everything about a set of players and clans in one call: language flags, lifetime and 30-day ratings, win rates, and the clan a player wears. Addressed by the ids a game client hands over, plus clan tags for the one roster that carries no id. Each list is optional, comma separated and capped at 100; a longer list is refused rather than truncated. An id we hold nothing for is absent from the response, while an entity we hold but have no language for is present with an empty languages. Reads cached data only, with no live Wargaming call.

get/{region}/resolve

Request

  • Base URL: https://unicum.gg/api
  • URL: https://unicum.gg/api/{region}/resolve
  • Auth: none required

Path parameters

region'eu' | 'na' | 'asia' required

Game server region.

Query parameters

playersnumber[]

Account ids. Up to 100.

clansnumber[]

Clan ids. Up to 100.

tagsstring[]

Clan tags, case-insensitive. Up to 100.

Response

Successful response

playersobject required
clansobject required
tagsobject required

Tag to clan id, echoing back the tag as it was written. The clan itself is in clans, so a detachment list costs one request rather than one lookup per row and then a second request.

Changes

No recorded changes to this operation across all 1 revision of this API.