Players
Battle replay
Where every vehicle was through a battle, for the 2D viewer, decoded from the replay file the players' own clients recorded. The decoded positions and nothing else: the file itself carries the whole packet stream the recording client received, the battle chat included, which is not published. 404 when no replay was kept for this battle, which is the ordinary case, since one exists only when a player who was there had recording on and shared it.
get/{region}/battles/{id}/replay
Request
- Base URL: https://unicum.gg/api
- URL: https://unicum.gg/api/{region}/battles/{id}/replay
- Auth: none required
Path parameters
region'eu' | 'na' | 'asia' required
Game server region.
idstring required
The game's own battle id (arenaUniqueID), as digits. A string, not a number: it runs to 19 digits.
Response
Successful response
Changes
No recorded changes to this operation across all 1 revision of this API.