Read the deck's quiet track.
Returns what the deck's renders with no spoken line are sent as their voice track (quietTrack: silence, room_tone, or null: none), the renders it reaches (quietCalls), the quiet renders too long for it (tooLong, over 15 s), and the takes already rendered with each track (takesWithTrack). The quiet track sends every render of the deck that has no spoken line a voice track with nobody speaking in it (silence, or a soft room tone), the way a spoken render is sent the cast's lines, to test whether quiet faces keep their lips closed when the render hears a track. It is off by default and free, and it changes only the takes rendered after it is set: each take records the track it was sent, and a take already made keeps what it had. A render with a spoken line, and a chapter that keeps its own sound (bells, singers, a crowd), never gets one. A chapter that played its render's own room tone plays the track (silence, or the hush) instead. Scope: story:read.
Request
- Base URL: https://docs.sleeperhit.studio/api/v1
- URL: https://docs.sleeperhit.studio/api/v1/pitch-decks/{jobId}/quiet-track
- Auth: HTTP bearer
Response
The deck's quiet track.
Changes
No recorded changes to this operation across all 2 revisions of this API.