Spritesheets
Animate a sprite through up to three fixed keyframes - initial_image, middle_image and final_image (each a URL or base64) - producing a spritesheet that interpolates through the provided frames in order. At least one of initial_image or middle_image is required (a final_image alone has nothing to anchor the animation); any keyframe may be omitted. The motion_prompt is optional here - when omitted, the motion is derived purely from the keyframes. Runs on the Forge family, the only models supporting middle keyframes: Forge (default) or Forge Pixel for pixel-art sprites; both share the same durations and pricing. Synchronous until September 10, 2026: the call blocks until the spritesheet is rendered and returns a single sprite result directly (spritesheet URL, frame layout, and optionally a GIF or individual frame URLs when requested) with no separate polling step. Credits are charged only on success, based on the produced duration and never more than the duration you requested. Use animateSprite instead for the classic single-image + text-prompt animation with model choice. Pass an optional request_id to tag the result so you can locate it later via `GET /assets/sprites/results`. Requires an API key (user scope). Async is the intended integration pattern: pass `async: true` and the call returns 202 with a job id - poll `GET /assets/jobs/{id}` (`getApiJob` in MCP), honouring poll_after_ms or long-polling with wait=30, until status is succeeded, whose result field is exactly the response documented for this operation. Synchronous responses are deprecated: they remain the default until September 10, 2026, after which requests default to async and return 202 with a job id; set `async: false` explicitly to keep synchronous behavior during and after the transition. Synchronous calls run on the same queue: the response carries an X-Ludo-Job-Id header, and a job still running after 15 minutes comes back as 202 with the job instead of an error. Each account may have up to 50 generations queued or running at once via the API; a request beyond that returns 429 (code PENDING_JOBS_LIMIT).
post/assets/sprite/animate-keyframes
Request body
Response
Success
Changes
Changed in 1 of the 8 revisions of this API.1
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added the success response with the status
202response-success-status-added
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