import {z} from 'zod' export type GameDraftState = 'sqa-to-review' | 'video-to-review' | 'video-ready' | 'approved' | 'rejected' | 'published'; export type GameType = 'POLL' | 'PREDICTION' | 'INSTANT_POLL' | 'TRIVIA' | 'SURVEY' | 'THIS_THAT'; export type GetApiAutogameArticleDraftsArgs = {state: GameDraftState, gameType?: GameType | undefined, id?: string | undefined, text?: string | undefined, gameIndex?: string | undefined, userId?: string | undefined, systemMessageNames?: Array | undefined, lock?: boolean | undefined, asc?: boolean | undefined, start?: string | undefined, limit?: number | undefined, articleId?: string | undefined}; export type GetApiAutogameArticleDraftsOptions = {baseUrl: string, accessToken?: string | undefined, fetch?: typeof fetch | undefined}; export const gameType = z.enum(["POLL", "PREDICTION", "INSTANT_POLL", "TRIVIA", "SURVEY", "THIS_THAT"]); export const gameDraftState = z.enum(["sqa-to-review", "video-to-review", "video-ready", "approved", "rejected", "published"]); export const side = z.enum(["A", "B"]); export const imageSearch = z.object({searchId: z.string(), selected: z.number()}); export const synopsis = z.object({text: z.string(), images_query: z.string(), image_type: z.string(), image_search: imageSearch}); export const overlay = z.object({start_chunk: z.number(), end_chunk: z.number(), images_query: z.string(), image_type: z.string(), image_search: imageSearch}); export const question = z.object({text: z.string(), images_query: z.string(), image_type: z.string(), image_search: imageSearch}); export const answers = z.object({text: z.string()}); export const gameDetail = z.object({correctAnswer: side.optional(), synopsis: z.array(synopsis), overlays: z.array(overlay), question: z.array(question), answers: z.array(answers)}); export const gameDraft = z.object({gameType: gameType, state: gameDraftState, id: z.string(), gameIndex: z.string(), lock: z.number(), userId: z.string().optional(), gameDetail: gameDetail, manualOverrides: z.object({}), version: z.number(), gameIds: z.array(z.string()), createdAt: z.string(), updatedAt: z.string(), systemMessage: z.string(), systemMessageName: z.string(), url: z.string()}); export const listGameDraft = z.object({items: z.array(gameDraft), next: z.string()}); export const validateResponse = async ( schema: { readonly '~standard': { readonly validate: (value: unknown) => ({ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }) | Promise<{ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }> } }, value: unknown ): Promise => { const result = await schema['~standard'].validate(value) if (result.issues !== undefined) { const detail = result.issues .map(({ message, path }) => path?.length ? `${path.map((segment) => String(typeof segment === 'object' ? segment.key : segment)).join('.')}: ${message}` : message ) .join('; ') throw new Error(`Response does not match the schema: ${detail}`, { cause: { issues: result.issues } }) } return result.value }; /** * GET /autogame/article/drafts */ export const getApiAutogameArticleDrafts = async (args: GetApiAutogameArticleDraftsArgs, options: GetApiAutogameArticleDraftsOptions) => { const {baseUrl, fetch: fetchFn = fetch, accessToken} = options ?? {} const query = new URLSearchParams() const headers = new Headers() headers.set('accept', "application/json") if (args.state != null) query.append("state", String(args.state)) if (args.gameType != null) query.append("gameType", String(args.gameType)) if (args.id != null) query.append("id", String(args.id)) if (args.text != null) query.append("text", String(args.text)) if (args.gameIndex != null) query.append("gameIndex", String(args.gameIndex)) if (args.userId != null) query.append("userId", String(args.userId)) for (const item of args.systemMessageNames ?? []) query.append("systemMessageNames", String(item)) if (args.lock != null) query.append("lock", String(args.lock)) if (args.asc != null) query.append("asc", String(args.asc)) if (args.start != null) query.append("start", String(args.start)) if (args.limit != null) query.append("limit", String(args.limit)) if (args.articleId != null) query.append("articleId", String(args.articleId)) if (accessToken !== undefined) headers.set('authorization', `Bearer ${accessToken}`) const url = `${baseUrl.replace(/\/+$/, '')}/autogame/article/drafts${query.size > 0 ? `?${query}` : ''}` const res = await fetchFn(url, {method: "GET", headers}) if (!res.ok) throw new Error(`Request failed with status ${res.status}`, {cause: {status: res.status, body: await res.text()}}) return validateResponse(listGameDraft, await res.json()) };