---
title: "Player detail"
method: GET
path: "/{region}/players/{nickname}"
tags: ["Players"]
---

# Player detail

`GET /{region}/players/{nickname}`

## Request

- Base URL: `https://unicum.gg/api`
- URL: `https://unicum.gg/api/{region}/players/{nickname}`
- Auth: none required

Full player detail for a region: profile, random-battles totals with 24h/7d/30d period diffs, derived per-tank-breakdown stats (average tier, assistance damages, WN7/WN8/WNX), the tank-by-tank table with all three ratings, the tanks lifting or dragging the overall rating, rating history, clan history, and every non-random game mode's totals. Works for ANY player: cached data is served immediately; on a cold cache the account is resolved on Wargaming, fetched live and recorded (which also starts tracking it). 403 with error "account_locked" when the account exists but Wargaming has locked it (no stats available), 404 only when Wargaming doesn't know the nickname either. Dates are ISO 8601 strings.

## Path parameters

- `region` 'eu' | 'na' | 'asia', required: Game server region.
- `nickname` string, required: Player nickname.

## Response `200`

Successful response

- PlayerDetailResponse
  - `player` object, required
    - `accountId` number, required
    - `nickname` string, required
    - `createdAt` string, date-time, required
    - `lastBattleAt` string, date-time, nullable, required
    - `updatedAt` string, date-time, required
  - `nameHistory` object[], required: Previous nicknames of this account, newest first. Empty until a rename is observed (WG exposes no historical names).
    - `nickname` string, required
    - `recordedAt` string, date-time, required
  - `isSupporter` boolean, required
  - `isVerified` boolean, required
  - `twitchLogin` string, nullable, required
  - `tournamentWins` number, required: How many Wargaming tournaments this account was on the winning roster of. Counts only tournaments that decided an overall winner: a draw played as parallel groups crowns a winner per group and none overall.
  - `tournamentFeaturedWins` number, required: How many of those wins came at an event Wargaming flags as featured, which is what separates a branded championship from a nightly gold ladder.
  - `tournamentBestTitle` string, nullable, required: The win worth naming: a featured event when there is one, else the most recent. Null when the account has never won.
  - `onslaughtBestTier` string, nullable, required: The best Onslaught rank this account has ever held: legend, champion, or null for an account that has never been on the ranked board. A record rather than a current standing: a rating falling back under the entry bar takes the place, not the fact that it was held.
  - `onslaughtBestRank` number, nullable, required: The best leaderboard position held, across every season captured. Null when the account has never been ranked.
  - `onslaughtSeasons` number, required: How many distinct Onslaught seasons this account was ranked in. Zero for an account that never was.
  - `current` PlayerStats, required: Random-battles totals (or a period diff of them) from a snapshot.
    - `battles` number, required
    - `wins` number, required
    - `losses` number, required
    - `draws` number, required
    - `survivedBattles` number, required
    - `frags` number, required
    - `damageDealt` number, required
    - `xp` number, required
    - `spotted` number, required
    - `capturePoints` number, required
    - `droppedCapturePoints` number, required
    - `hits` number, required
    - `shots` number, required
    - `globalRating` number, required
    - `wtr` number, nullable, required
  - `periods` object, required
    - `h24` PlayerStats, required: Random-battles totals (or a period diff of them) from a snapshot.
      - `battles` number, required
      - `wins` number, required
      - `losses` number, required
      - `draws` number, required
      - `survivedBattles` number, required
      - `frags` number, required
      - `damageDealt` number, required
      - `xp` number, required
      - `spotted` number, required
      - `capturePoints` number, required
      - `droppedCapturePoints` number, required
      - `hits` number, required
      - `shots` number, required
      - `globalRating` number, required
      - `wtr` number, nullable, required
    - `d7` PlayerStats, required: Random-battles totals (or a period diff of them) from a snapshot.
      - `battles` number, required
      - `wins` number, required
      - `losses` number, required
      - `draws` number, required
      - `survivedBattles` number, required
      - `frags` number, required
      - `damageDealt` number, required
      - `xp` number, required
      - `spotted` number, required
      - `capturePoints` number, required
      - `droppedCapturePoints` number, required
      - `hits` number, required
      - `shots` number, required
      - `globalRating` number, required
      - `wtr` number, nullable, required
    - `d30` PlayerStats, required: Random-battles totals (or a period diff of them) from a snapshot.
      - `battles` number, required
      - `wins` number, required
      - `losses` number, required
      - `draws` number, required
      - `survivedBattles` number, required
      - `frags` number, required
      - `damageDealt` number, required
      - `xp` number, required
      - `spotted` number, required
      - `capturePoints` number, required
      - `droppedCapturePoints` number, required
      - `hits` number, required
      - `shots` number, required
      - `globalRating` number, required
      - `wtr` number, nullable, required
  - `derived` PlayerDerivedStats, required: Per-tank-breakdown derivations: average tier, assistance damages and WN7/WN8/WNX per column.
    - `tier` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `trackDamage` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `spottingDamage` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `assistingDamage` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `combinedDamage` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `wn7` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `wn8` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
    - `wnx` PeriodValues, required: One derived value per column: lifetime, 24h, 7d, 30d.
      - `total` number, nullable, required
      - `h24` number, nullable, required
      - `d7` number, nullable, required
      - `d30` number, nullable, required
  - `tankCount` number, required
  - `achievementCount` number, required
  - `tournamentCount` number, required
  - `valuation` object, required: What this garage would cost to rebuild at the official store, in the region's store currency: every non-reward tank's gold price, or its research XP and credit price converted through gold. Reward tanks are excluded: the shop never prices them, since they are issued through Wargaming's own events (auctions and paid Battle Pass tiers among others) at whatever it asks each time rather than at a published price. Null for a region with no store pricing table. `breakdown` is how that total is reached, in three lines that sum to it exactly, each carrying the raw game currency behind it. `verifiedAt` is when the account's own owner last confirmed their garage by signing in with Wargaming.net ID, and it is what separates a figure from an estimate: null means this prices every vehicle the account has ever DRIVEN, because `in_garage` is null for any caller but the account itself, so vehicles sold years ago are still counted and vehicles bought and never driven are missing entirely.
    - `account` object, nullable, required
      - `amount` number, required
      - `currency` string, required
      - `verifiedAt` string, nullable
      - `breakdown` object
        - `gold` number, required
        - `research` RebuildLine, required
          - `count` number, required
          - `units` number, required
          - `gold` number, required
          - `amount` number, required
        - `credits` RebuildLine, required
          - `count` number, required
          - `units` number, required
          - `gold` number, required
          - `amount` number, required
        - `premiums` RebuildLine, required
          - `count` number, required
          - `units` number, required
          - `gold` number, required
          - `amount` number, required
  - `liftDrag` object, required
    - `wn7` LiftDragByMetricEntry, nullable, required
      - `lift` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
      - `drag` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
    - `wn8` LiftDragByMetricEntry, nullable, required
      - `lift` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
      - `drag` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
    - `wnx` LiftDragByMetricEntry, nullable, required
      - `lift` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
      - `drag` LiftDragRow[], required
        - `tankId` number, required
        - `slug` string, nullable, required
        - `name` string, required
        - `tag` string, required
        - `type` string, required
        - `tier` number, required
        - `isPremium` boolean, required
        - `battles` number, required
        - `rating` number, required
        - `removalDelta` number, required
  - `markProgress` PlayerMarkProgress: Marks of Excellence and Marks of Mastery across the garage, by tier, plus the vehicles closest to their next mark.
    - `garage` number, required
    - `marks` object, required
      - `total` object, required
        - `mark1` number, required
        - `mark2` number, required
        - `mark3` number, required
      - `byTier` MarksTierRow[], required
        - `tier` number, required
        - `none` number, required
        - `mark1` number, required
        - `mark2` number, required
        - `mark3` number, required
        - `total` number, required
      - `known` number, required
    - `mastery` object, required
      - `total` object, required
        - `class3` number, required
        - `class2` number, required
        - `class1` number, required
        - `ace` number, required
      - `byTier` MasteryTierRow[], required
        - `tier` number, required
        - `none` number, required
        - `class3` number, required
        - `class2` number, required
        - `class1` number, required
        - `ace` number, required
        - `total` number, required
    - `reach` MarkReachEntry[], required
      - `tankId` number, required
      - `slug` string, nullable, required
      - `name` string, required
      - `tier` number, required
      - `tag` string, required
      - `type` string, required
      - `isPremium` boolean, required
      - `marks` number, required
      - `playingAt` number, required
      - `threshold` number, required
      - `combined` number, required
      - `ratio` number, required
      - `battles` number, required
      - `window` 'recent' | 'lifetime', required: Which average the ratio was computed over: the last 30 days when the vehicle saw enough battles, its lifetime otherwise.
  - `ratingHistory` RatingHistoryPoint[], required
    - `day` string, required
    - `lifetime` RatingMetricValues, required
      - `wn7` number, nullable, required
      - `wn8` number, nullable, required
      - `wnx` number, nullable, required
    - `session` RatingMetricValues, required
      - `wn7` number, nullable, required
      - `wn8` number, nullable, required
      - `wnx` number, nullable, required
  - `clanHistory` PlayerClanHistory, required: Current and past clan memberships.
    - `currentStint` ClanStint, required: A period of membership in one clan.
      - `clan` object, required
        - `id` number, required
        - `tag` string, required
        - `name` string, required
        - `color` string, required
        - `emblem` string, required
        - `languages` string[], required
        - `isDisbanded` boolean
      - `joinedAt` string, date-time, required
      - `leftAt` string, date-time, nullable, required
      - `role` string, required
      - `roleLocalized` string, required
    - `pastStints` ClanStint[], required
      - `clan` object, required
        - `id` number, required
        - `tag` string, required
        - `name` string, required
        - `color` string, required
        - `emblem` string, required
        - `languages` string[], required
        - `isDisbanded` boolean
      - `joinedAt` string, date-time, required
      - `leftAt` string, date-time, nullable, required
      - `role` string, required
      - `roleLocalized` string, required
    - `totalClans` number, required
    - `timeInClansSeconds` number, required
  - `strongholds` object, required
    - `skirmish` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `fortified` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `epic` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `ranked` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `fallout` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `cwAbsolute` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `cwChampion` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
    - `cwMiddle` StrongholdMode, required: One game mode's totals plus 24h/7d/30d period diffs.
      - `current` StrongholdStats, required: Totals for one non-random game mode.
        - `battles` number, required
        - `wins` number, required
        - `losses` number, required
        - `draws` number, required
        - `survivedBattles` number, required
        - `frags` number, required
        - `damageDealt` number, required
        - `spotted` number, required
        - `capturePoints` number, required
        - `droppedCapturePoints` number, required
        - `battleAvgXp` number, required
      - `periods` object, required
        - `h24` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d7` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required
        - `d30` StrongholdStats, required: Totals for one non-random game mode.
          - `battles` number, required
          - `wins` number, required
          - `losses` number, required
          - `draws` number, required
          - `survivedBattles` number, required
          - `frags` number, required
          - `damageDealt` number, required
          - `spotted` number, required
          - `capturePoints` number, required
          - `droppedCapturePoints` number, required
          - `battleAvgXp` number, required

---

[API](https://skmtc.dev/unicum/apis/unicum-gg-api.md) · [All operations](https://skmtc.dev/unicum/apis/unicum-gg-api/llms.txt) · [OpenAPI document](https://skmtc.dev/unicum/apis/unicum-gg-api/revisions/7a7d79a26001?raw)
