import {z} from 'zod' export type GetApiV1SourceLanguageGamesGameIdLanguageWithLocalesArgs = {gameId: number}; export type GetApiV1SourceLanguageGamesGameIdLanguageWithLocalesOptions = {baseUrl?: string | undefined, fetch?: typeof fetch | undefined}; export const robloxGameInternationalizationApiLanguage = z.object({name: z.string().optional(), nativeName: z.string().optional(), languageCode: z.string().optional()}); export const robloxLocalizationClientLanguageFamily = z.object({id: z.number().int().optional(), name: z.string().optional(), nativeName: z.string().optional(), languageCode: z.string().optional(), isRightToLeft: z.boolean().optional()}); export const robloxLocalizationClientSupportedLocale = z.object({id: z.number().int().optional(), locale: z.enum(["en_us", "es_es", "fr_fr", "id_id", "it_it", "ja_jp", "ko_kr", "ru_ru", "th_th", "tr_tr", "vi_vn", "pt_br", "de_de", "zh_cn", "zh_tw", "bg_bg", "bn_bd", "cs_cz", "da_dk", "el_gr", "et_ee", "fi_fi", "hi_in", "hr_hr", "hu_hu", "ka_ge", "kk_kz", "km_kh", "lt_lt", "lv_lv", "ms_my", "my_mm", "nb_no", "nl_nl", "fil_ph", "pl_pl", "ro_ro", "uk_ua", "si_lk", "sk_sk", "sl_sl", "sq_al", "bs_ba", "sr_rs", "sv_se", "zh_cjv", "ar_001", "en_gb", "pt_pt", "es_mx", "fr_ca"]).optional(), localeCode: z.string().optional(), name: z.string().optional(), nativeName: z.string().optional(), language: robloxLocalizationClientLanguageFamily.optional()}); export const robloxGameInternationalizationApiSourceLanguageWithLocales = z.object({languageFamily: robloxGameInternationalizationApiLanguage.optional(), defaultLocale: robloxLocalizationClientSupportedLocale.optional(), childLocales: z.array(robloxLocalizationClientSupportedLocale).optional()}); export const validateResponse = async ( schema: { readonly '~standard': { readonly validate: (value: unknown) => ({ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }) | Promise<{ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }> } }, value: unknown ): Promise => { const result = await schema['~standard'].validate(value) if (result.issues !== undefined) { const detail = result.issues .map(({ message, path }) => path?.length ? `${path.map((segment) => String(typeof segment === 'object' ? segment.key : segment)).join('.')}: ${message}` : message ) .join('; ') throw new Error(`Response does not match the schema: ${detail}`, { cause: { issues: result.issues } }) } return result.value }; /** * Gets the source language of a game * * GET /v1/source-language/games/{gameId}/language-with-locales */ export const getApiV1SourceLanguageGamesGameIdLanguageWithLocales = async (args: GetApiV1SourceLanguageGamesGameIdLanguageWithLocalesArgs, options?: GetApiV1SourceLanguageGamesGameIdLanguageWithLocalesOptions) => { const {baseUrl = "https://gameinternationalization.roblox.com", fetch: fetchFn = fetch} = options ?? {} const query = new URLSearchParams() const headers = new Headers() headers.set('accept', "application/json") const url = `${baseUrl.replace(/\/+$/, '')}/v1/source-language/games/${encodeURIComponent(String(args.gameId))}/language-with-locales${query.size > 0 ? `?${query}` : ''}` const res = await fetchFn(url, {method: "GET", headers}) if (!res.ok) throw new Error(`Request failed with status ${res.status}`, {cause: {status: res.status, body: await res.text()}}) return validateResponse(robloxGameInternationalizationApiSourceLanguageWithLocales, await res.json()) };