import {z} from 'zod' export type RobloxLocalizationTablesApiSetAutolocalizationSettingsForGameRequest = {isAutolocalizationEnabled?: boolean | undefined, isAutomaticEntriesSettingEnabled?: boolean | undefined, isAutomaticEntriesDeletionsEnabled?: boolean | undefined, shouldUseLocalizationTable?: boolean | undefined, shouldUseImageLocalizationTable?: boolean | undefined, isAutoLocalizationForImageEnabled?: boolean | undefined}; export type PatchApiLegacyLocalizationTablesV1AutolocalizationGamesGameIdSettingsArgs = {gameId: number, body: RobloxLocalizationTablesApiSetAutolocalizationSettingsForGameRequest}; export type PatchApiLegacyLocalizationTablesV1AutolocalizationGamesGameIdSettingsOptions = {baseUrl?: string | undefined, robloxApiKey?: string | undefined, fetch?: typeof fetch | undefined}; export const robloxWebWebAPIApiEmptyResponseModel = z.object({}); export const validateResponse = async ( schema: { readonly '~standard': { readonly validate: (value: unknown) => ({ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }) | Promise<{ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }> } }, value: unknown ): Promise => { const result = await schema['~standard'].validate(value) if (result.issues !== undefined) { const detail = result.issues .map(({ message, path }) => path?.length ? `${path.map((segment) => String(typeof segment === 'object' ? segment.key : segment)).join('.')}: ${message}` : message ) .join('; ') throw new Error(`Response does not match the schema: ${detail}`, { cause: { issues: result.issues } }) } return result.value }; /** * Sets a game's auto-localization related settings * * PATCH /legacy-localization-tables/v1/autolocalization/games/{gameId}/settings * * Also accepts auth: roblox-oauth2 */ export const patchApiLegacyLocalizationTablesV1AutolocalizationGamesGameIdSettings = async (args: PatchApiLegacyLocalizationTablesV1AutolocalizationGamesGameIdSettingsArgs, options?: PatchApiLegacyLocalizationTablesV1AutolocalizationGamesGameIdSettingsOptions) => { const {baseUrl = "https://apis.roblox.com", fetch: fetchFn = fetch, robloxApiKey} = options ?? {} const query = new URLSearchParams() const headers = new Headers() headers.set('content-type', "application/json") headers.set('accept', "application/json") if (robloxApiKey !== undefined) headers.set("x-api-key", robloxApiKey) const url = `${baseUrl.replace(/\/+$/, '')}/legacy-localization-tables/v1/autolocalization/games/${encodeURIComponent(String(args.gameId))}/settings${query.size > 0 ? `?${query}` : ''}` const res = await fetchFn(url, {method: "PATCH", headers, body: JSON.stringify(args.body)}) if (!res.ok) throw new Error(`Request failed with status ${res.status}`, {cause: {status: res.status, body: await res.text()}}) return validateResponse(robloxWebWebAPIApiEmptyResponseModel, await res.json()) };