---
title: "POST /games/v1management/events/{eventId}/resetForAllPlayers"
method: POST
path: "/games/v1management/events/{eventId}/resetForAllPlayers"
tags: ["events"]
---

# POST /games/v1management/events/{eventId}/resetForAllPlayers

`POST /games/v1management/events/{eventId}/resetForAllPlayers`

## Request

- Base URL: `https://gamesmanagement.googleapis.com`
- URL: `https://gamesmanagement.googleapis.com/games/v1management/events/{eventId}/resetForAllPlayers`
- Auth: OAuth 2 and OAuth 2
  - Implicit: `https://accounts.google.com/o/oauth2/auth`
  - Scopes: `https://www.googleapis.com/auth/games`
  - Authorization code: `https://accounts.google.com/o/oauth2/auth`
  - Token URL: `https://accounts.google.com/o/oauth2/token` scopes: `https://www.googleapis.com/auth/games`
- TypeScript: <https://skmtc.dev/google/apis/gamesmanagement/docs/games/v1management/events/:eventId/resetForAllPlayers/post.ts> (a function with typed inputs; its response is checked against the schema)

Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be reset.

## Path parameters

- `eventId` string, required

## Response `200`

Successful response

---

[API](https://skmtc.dev/google/apis/gamesmanagement.md) - [All operations](https://skmtc.dev/google/apis/gamesmanagement/llms.txt) - [OpenAPI document](https://skmtc.dev/google/apis/gamesmanagement/revisions/a72ad0de09cc?raw)
