import {z} from 'zod' export type Region = 'JP' | 'NA' | 'CN' | 'KR' | 'TW'; export type Language = 'jp' | 'en'; export type GetApiBasicRegionQuestQuestIdArgs = {region: Region, quest_id: number, lang?: (Language | null) | undefined}; export type GetApiBasicRegionQuestQuestIdOptions = {baseUrl?: string | undefined, fetch?: typeof fetch | undefined}; export const niceQuestType = z.enum(["main", "free", "friendship", "event", "heroballad", "warBoard", "autoExecute"]); export const niceQuestFlag = z.enum(["none", "noBattle", "raid", "raidConnection", "noContinue", "noDisplayRemain", "raidLastDay", "closedHideCostItem", "closedHideCostNum", "closedHideProgress", "closedHideRecommendLv", "closedHideTrendClass", "closedHideReward", "noDisplayConsume", "superBoss", "noDisplayMissionNotify", "hideProgress", "dropFirstTimeOnly", "chapterSubIdJapaneseNumeralsCalligraphy", "supportOnlyForceBattle", "eventDeckNoSupport", "fatigueBattle", "supportSelectAfterScript", "branch", "userEventDeck", "noDisplayRaidRemain", "questMaxDamageRecord", "enableFollowQuest", "supportSvtMultipleSet", "supportOnlyBattle", "actConsumeBattleWin", "vote", "hideMaster", "disableMasterSkill", "disableCommandSpeel", "supportSvtEditablePosition", "branchScenario", "questKnockdownRecord", "notRetrievable", "displayLoopmark", "boostItemConsumeBattleWin", "playScenarioWithMapscreen", "battleRetreatQuestClear", "battleResultLoseQuestClear", "branchHaving", "noDisplayNextIcon", "windowOnly", "changeMasters", "notDisplayResultGetPoint", "forceToNoDrop", "displayConsumeIcon", "harvest", "reconstruction", "enemyImmediateAppear", "noSupportList", "live", "forceDisplayEnemyInfo", "alloutBattle", "recollection", "notSingleSupportOnly", "disableChapterSub"]); export const niceQuestAfterClearType = z.enum(["close", "repeatFirst", "repeatLast", "resetInterval", "closeDisp"]); export const niceConsumeType = z.enum(["none", "ap", "rp", "item", "apAndItem"]); export const basicQuest = z.object({id: z.number().int(), name: z.string(), type: niceQuestType, flags: z.array(niceQuestFlag), afterClear: niceQuestAfterClearType, consumeType: niceConsumeType, consume: z.number().int(), spotId: z.number().int(), spotName: z.string(), warId: z.number().int(), warLongName: z.string(), priority: z.number().int(), noticeAt: z.number().int(), openedAt: z.number().int(), closedAt: z.number().int()}); export const validateResponse = async ( schema: { readonly '~standard': { readonly validate: (value: unknown) => ({ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }) | Promise<{ readonly value: Output; readonly issues?: undefined } | { readonly issues: ReadonlyArray<{ readonly message: string; readonly path?: ReadonlyArray | undefined }> }> } }, value: unknown ): Promise => { const result = await schema['~standard'].validate(value) if (result.issues !== undefined) { const detail = result.issues .map(({ message, path }) => path?.length ? `${path.map((segment) => String(typeof segment === 'object' ? segment.key : segment)).join('.')}: ${message}` : message ) .join('; ') throw new Error(`Response does not match the schema: ${detail}`, { cause: { issues: result.issues } }) } return result.value }; /** * Get Basic Quest data * * GET /basic/{region}/quest/{quest_id} */ export const getApiBasicRegionQuestQuestId = async (args: GetApiBasicRegionQuestQuestIdArgs, options?: GetApiBasicRegionQuestQuestIdOptions) => { const {baseUrl = "https://api.atlasacademy.io", fetch: fetchFn = fetch} = options ?? {} const query = new URLSearchParams() const headers = new Headers() headers.set('accept', "application/json") if (args.lang != null) query.append("lang", String(args.lang)) const url = `${baseUrl.replace(/\/+$/, '')}/basic/${encodeURIComponent(String(args.region))}/quest/${encodeURIComponent(String(args.quest_id))}${query.size > 0 ? `?${query}` : ''}` const res = await fetchFn(url, {method: "GET", headers}) if (!res.ok) throw new Error(`Request failed with status ${res.status}`, {cause: {status: res.status, body: await res.text()}}) return validateResponse(basicQuest, await res.json()) };